000 01353nam a22003855a 4500
005 20150812154854.0
006 a||||f |||| 00| 0
008 150812t2007 maua|||fr|||| 001 0 eng d
010 _a 2006029183
020 _a1584504528 (pbk. with cd-rom : alk. paper)
020 _a9781584504528 (pbk. with cd-rom : alk. paper)
020 _a9781584504528
020 _a1584504528
020 _a1958704528
035 _a(OCoLC)ocm71266473
035 _a(OCoLC)71266473
040 _aEG-ScBUE
_beng
_cEG-ScBUE
082 0 4 _a005.133
_bDIC
_222
100 1 _aDickheiser, Michael J.,
245 1 0 _aC++ for game programmers /
_cMichael J. Dickheiser.
250 _a2nd ed.
260 _aBoston, Massachusetts :
_bThomson Learning / Charles River Media,
_cc.2007.
300 _axxix, 480 p. :
_bill. ;
_c24 cm. +
_e1 CD-ROM (4 3/4 in.).
490 1 _aGame development series.
500 _aIndex : p. 471- 480.
590 _aMenna Elemam.
650 0 _aC++ (Computer program language)
_2BUEsh
650 0 _aComputer games--
_xProgramming.
_2BUEsh
651 _2BUEsh
653 _bCOMSCI
_cAugust2015
655 _vreading book
_934232
830 0 _aGame development series (Charles River Media (Firm))
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0620/2006029183.html
942 _cBB
_k005.133 DIC
_2ddc
999 _c9143
_d9143