000 | 01353nam a22003855a 4500 | ||
---|---|---|---|
005 | 20150812154854.0 | ||
006 | a||||f |||| 00| 0 | ||
008 | 150812t2007 maua|||fr|||| 001 0 eng d | ||
010 | _a 2006029183 | ||
020 | _a1584504528 (pbk. with cd-rom : alk. paper) | ||
020 | _a9781584504528 (pbk. with cd-rom : alk. paper) | ||
020 | _a9781584504528 | ||
020 | _a1584504528 | ||
020 | _a1958704528 | ||
035 | _a(OCoLC)ocm71266473 | ||
035 | _a(OCoLC)71266473 | ||
040 |
_aEG-ScBUE _beng _cEG-ScBUE |
||
082 | 0 | 4 |
_a005.133 _bDIC _222 |
100 | 1 | _aDickheiser, Michael J., | |
245 | 1 | 0 |
_aC++ for game programmers / _cMichael J. Dickheiser. |
250 | _a2nd ed. | ||
260 |
_aBoston, Massachusetts : _bThomson Learning / Charles River Media, _cc.2007. |
||
300 |
_axxix, 480 p. : _bill. ; _c24 cm. + _e1 CD-ROM (4 3/4 in.). |
||
490 | 1 | _aGame development series. | |
500 | _aIndex : p. 471- 480. | ||
590 | _aMenna Elemam. | ||
650 | 0 |
_aC++ (Computer program language) _2BUEsh |
|
650 | 0 |
_aComputer games-- _xProgramming. _2BUEsh |
|
651 | _2BUEsh | ||
653 |
_bCOMSCI _cAugust2015 |
||
655 |
_vreading book _934232 |
||
830 | 0 | _aGame development series (Charles River Media (Firm)) | |
856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0620/2006029183.html |
942 |
_cBB _k005.133 DIC _2ddc |
||
999 |
_c9143 _d9143 |