000 | 01165cam a22003138i 4500 | ||
---|---|---|---|
001 | 20898032 | ||
003 | EG-ScBUE | ||
005 | 20230905101514.0 | ||
008 | 190321t2020 flua f b 001 0 eng d | ||
020 | _a9781138632059 (pbk. : acid-free paper) | ||
040 |
_aDLC _beng _erda _cDLC _dEG-ScBUE |
||
082 | 0 | 4 |
_a794.81536 _222 _bSCH |
100 | 1 |
_aSchell, Jesse, _eauthor. |
|
245 | 1 | 4 |
_aThe art of game design : _ba book of lenses / _cJesse Schell. |
250 | _aThird edition. | ||
264 | 1 |
_aBoca Raton : _bTaylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, _c[2020] |
|
264 | 4 | _cc2020 | |
300 |
_axlii, 610 pages : _bcolor illustrations ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
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504 | _aIncludes bibliographical references and index. | ||
650 | 7 |
_aComputer games _xDesign. _2BUEsh |
|
653 |
_bART _2GD |
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655 | _vReading book | ||
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBB |
||
999 |
_c30514 _d30485 |