000 02889cam a2200337 i 4500
001 21432653
003 EG-ScBUE
005 20220620121714.0
008 200214s2021 enka f b 001 0 eng d
020 _a9781138014152
040 _aDLC
_beng
_erda
_cDLC
_dDLC
_dEG-ScBUE
082 0 4 _a791.4
_bBLO
_222
100 1 _aBlock, Bruce,
_eauthor.
245 1 4 _aThe visual story :
_bcreating the visual structure of film, tv and digital media /
_cBruce Block.
250 _aThird edition.
264 1 _aLondon ;
_aNew York :
_bRoutledge/Taylor & Francis Group,
_c2021.
300 _avii, 339 pages :
_billustrations (some color) ;
_c27 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
520 _a"Structure your visuals as carefully as a writer structures a story or a composer structures music with this updated edition of a best-selling classic. Just as music can be used to communicate fear, tension, horror, sadness, or happiness, so too can visual components such as space, line and shape, tone, color, movement, and rhythm. The Visual Story teaches you how to manipulate these components to effectively convey moods and emotions, give your production unity and style, and find the critical relationship between story and visuals. Author Bruce Block provides you with a clear view of the relationship between the story/script structure and the visual structure of film, video, animation, video games, and photography. Understanding how this visual relationship allows you to communicate moods and emotions, can guide you in the selection of locations, character design, lighting design, and most importantly reveals the critical relationship between story and visual structure. With over 700 full color images the third edition is fully updated to include new visual examples, a companion website with video, exercises, and more, expanded coverage of visual structure considerations for video games, animation, and still photography. With an ideal blend of theory and practice, the concepts in this new edition will benefit students studying film, as well as writers, directors, photographers, animators, game designers, cinematographers, art directors and virtually anyone working in visual media who want to better understand and apply visual structure"--
_cProvided by publisher.
650 7 _aCinematography.
_2BUEsh
650 7 _aVideo recording.
_2BUEsh
653 _bART
_cDecember2021
655 _vReading book
_934232
776 0 8 _iOnline version:
_aBlock, Bruce,
_tThe visual story
_b3.
_dLondon ; New York : Routledge, 2020.
_z9781315794839
_w(DLC) 2020004572
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBB
999 _c29685
_d29656