000 02033cam a2200277 a 4500
001 17039474
005 20141030093805.0
008 111108t2012 xxua fr 001 0 eng d
010 _a2011042537
020 _a9780071784221
020 _a0071784225
040 _aDLC
_cDLC
_dDLC
_dEG-ScBUE
082 0 0 _a005.133
_222
_bMON
100 1 _aMonk, Simon
_933140
245 1 0 _aProgramming Arduino :
_bgetting started with sketches /
_cSimon Monk.
260 _aNew York, United States :
_bMcGraw-Hill,
_cc.2012.
300 _axiv, 162 p. :
_bill. ;
_c22 cm.
500 _aIndex : p. 153-162.
505 8 _aMachine generated contents note : Introduction-Ch. 1. This Is Arduino-Ch 2. Getting Started-Ch 3. C Language Basics-Ch 4. Functions-Ch 5. Arrays, Strings and Pointers-Ch 6. Input / Output-Ch 7. Standard Library Goodies-Ch 8. External Storage- Ch 9. LCD Displays-Ch 10. Programming for the Web-Ch 11. Program Design-Ch 12. C++ and Library Writing.
520 _a"Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "--
650 0 _aArduino (Programmable controller)
_936257
650 0 _aProgrammable controllers
_919072
653 _bENGMEC
_cOctober2014
655 _vtext book
_933728
942 _2ddc
_k005.133 MON
999 _c18468
_d18440