000 | 01170nam a22003498i 4500 | ||
---|---|---|---|
001 | 015743753 | ||
003 | EG-ScBUE | ||
005 | 20230228033615.0 | ||
006 | m||||fq||z 00| 0 | ||
008 | 110125t2012 at a frb 001 0 eng d | ||
020 | _a9781111307684 (pbk.) | ||
020 | _a1111307687 (pbk.) | ||
040 |
_aStDuBDS _beng _erda _cStDuBDS _dEG-ScBUE |
||
082 | 0 | 4 |
_a794.81526 _222 _bNOV |
100 | 1 |
_aNovak, Jeannie, _d1966- _eauthor. _922642 |
|
245 | 1 | 0 |
_aGame development essentials : _ban introduction / _cJeannie Novak. |
250 | _aThird edition. | ||
250 | _aInternational edition. | ||
264 | 1 |
_a[Canberra] : _bDelmar Cengage Learning, _c[2012] |
|
264 | 4 | _cc2012 | |
300 |
_axxviii, 483 pages : _bcolor illustrations ; _c26 cm. + _e1 CD |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _avolume _bnc |
||
490 | 0 | _aMedia Arts & Design | |
504 | _aIncludes bibliographical references and index. | ||
650 | 7 |
_aComputer games _xProgramming. _2BUEsh _912480 |
|
650 | 7 |
_aComputer games _xDesign. _2BUEsh _922485 |
|
653 |
_bCOMSCI _cOctober2014 |
||
655 | _vReading book | ||
942 |
_2ddc _k794.81526 NOV _cBB |
||
999 |
_c18447 _d18419 |