000 01540cam a2200409 i 4500
001 14833138
003 EG-ScBUE
005 20230228031257.0
008 070503t2008 nyua f b 001 0deng d
020 _a9781418042080 (pbk.)
020 _a1418042080 (pbk.)
035 _a(OCoLC)ocn124163049
035 _a(OCoLC)124163049
040 _aDLC
_beng
_erda
_cDLC
_dBAKER
_dBTCTA
_dC#P
_dYDXCP
_dDLC
_dEG-ScBUE
082 0 4 _222
_a794.81536
_bNOV
100 1 _aNovak, Jeannie,
_d1966-
_eauthor.
_922642
245 1 0 _aGame development essentials :
_ban introduction /
_cJeannie Novak.
250 _aSecond edition.
264 1 _aClifton Park, NY :
_bThomson/Delmar Learning,
_c[2008]
264 4 _cc2008
300 _axxvii, 435 pages :
_billustrations (chiefly color) ;
_c26 cm +
_e1 CD
336 _2rdacontent
_atext
_btxt
336 _2rdacontent
_asounds
_bsnd
337 _2rdamedia
_aunmediated
_bn
337 _2rdamedia
_aaudio
_bs
338 _2rdacarrier
_avolume
_bnc
338 _2rdacarrier
_acomputer disc
_bcd
504 _aIncludes bibliographical references and index.
650 7 _aComputer games
_xDesign.
_2BUEsh
_922643
650 7 _aComputer games
_xProgramming.
_2BUEsh
_922644
650 7 _922645
_aVideo games
_xDesign.
_2BUEsh
655 _vReading book
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0717/2007018643.html
942 _2ddc
_cBB
999 _c15029
_d15029