000 01117cam a22003131i 4500
001 15446941
003 EG-ScBUE
005 20230228032758.0
008 080911r20102008ne a f b 001 0 eng d
020 _a0123694965 (pbk. : alk. paper)
020 _a9780123694966 (pbk. : alk. paper)
035 _a(OCoLC)ocn213839335
040 _aUKM
_beng
_erda
_cUKM
_dBTCTA
_dBAKER
_dYDXCP
_dBWX
_dDLC
_dEG-ScBUE
082 0 4 _a794.81536
_bSCH
_222
100 1 _aSchell, Jesse,
_eauthor.
_922562
245 1 4 _aThe art of game design :
_ba book of lenses /
_cJesse Schell, Carnegie Mellon University.
250 _aReprint edition.
264 1 _aAmsterdam ;
_aBoston :
_bElsevier/Morgan Kaufmann,
_c2010.
300 _a489 pages :
_billustrations ;
_c24 cm
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
504 _aIncludes bibliographical references and index.
650 7 _aComputer games
_xDesign.
_2BUEsh
_922563
653 _bGGEN
655 _vReading book
942 _2ddc
_cBB
999 _c15007
_d15007