Results
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Game development essentials : an introduction / Jeannie Novak. by - Novak, Jeannie, 1966- [author.]
Series: Media Arts & Design
Edition: Third edition.International edition.
Material type: Text; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: [Canberra] : Delmar Cengage Learning, [2012]Copyright date: c2012
Availability: Items available for loan: Central Library (18)Call number: 794.81526 NOV, ... Items available for reference: Central Library: Not for loan (2)Call number: 794.81526 NOV, ...
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Game coding complete / Mike "MrMike" McShaffry and David "Rez" Graham. by
- McShaffry, Mike [author.]
- Graham, David [author.]
Edition: Fourth edition.
Material type: Text; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Boston, United States : Course Technology, Cengage Learning, [2013]Copyright date: c2013
Availability: Items available for loan: Central Library (3)Call number: 794.81526 MCS, ...
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Fundamentals of game design / Ernest Adams. by
Edition: Third edition.
Material type: Text; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: [New Jersey] : Pearson Education / New Riders, [2014]Copyright date: c2014
Availability: Items available for loan: Central Library (2)Call number: 794.81536 ADA, ... Items available for reference: Central Library: Not for loan (1)Call number: 794.81536 ADA.
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3D game programming : using DirectX 10 and OpenGL / Pierre Rautenbach. by - Rautenbach, Pierre [author.]
Material type: Text; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: London : Course Technology / Cengage Learning, [2008]Copyright date: c2008
Availability: Items available for loan: Central Library (1)Call number: 794.816693 RAU.
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