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Game development essentials : an introduction / Jeannie Novak. by - Novak, Jeannie, 1966- [author.]
Edition: Second edition.
Material type: Text; Format:
print
; Nature of contents: ; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Clifton Park, NY : Thomson/Delmar Learning, [2008]Copyright date: c2008
Availability: Items available for loan: Central Library (4)Call number: 794.81536 NOV, ... Items available for reference: Central Library: Not for loan (2)Call number: 794.81536 NOV, ...
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Practical game development with unity and blender / Alan Thorn. by Series: Game development
Material type: Text; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Boston, MA : Cengage Learning, [2015]Copyright date: c2015
Availability: Items available for loan: Central Library (7)Call number: 794.81526 THO, ... Items available for reference: Central Library: Not for loan (1)Call number: 794.81526 THO.
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Classic game design : from pong to pac-man with unity / Franz Lanzinger. by - Lanzinger, Franz [author.]
Edition: Second edition.
Material type: Text; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Dullas, Virginia : Mercury Learning and Information, [2019]Copyright date: c2019
Availability: Items available for loan: Central Library (2)Call number: 794.81526 LAN, ...
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