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3D game programming : using DirectX 10 and OpenGL / Pierre Rautenbach. by
  • Rautenbach, Pierre [author.]
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: London : Course Technology / Cengage Learning, [2008]Copyright date: c2008
Availability: Items available for loan: Central Library (1)Call number: 794.816693 RAU.

Programming 2D games / Charles Kelly. by
  • Kelly, Charles, 1889-1971 [author.]
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Boca Raton : CRC Press / Taylor & Francis Group, [2012]Copyright date: c2012
Availability: Items available for loan: Central Library (3)Call number: 794.81526 KEL, ...
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