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Beginning J2ME : from novice to professional / by Sing Li, Jonathan Knudsen.

By: Contributor(s): Material type: TextTextSeries: Expert's voice in JavaPublisher: New Delhi : Berkeley, CA : Springer (India) ; Apress, 2006Edition: Third edition; Fourth Indian reprintDescription: xxiv, 456 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 97898181282926
  • 8181282922
Uniform titles:
  • Springer ENIN.
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 005.133 LII 22
Contents:
Building MIDlets -- All About MIDlets -- Almost the Same Old Stuff -- Creating a User Interface -- Lists and Forms -- Custom Items -- Persistent Storage I: MIDP Record Store -- Persistent Storage II: File Connection and PIM API -- Connecting to the World -- Wireless Messaging API -- Bluetooth and OBEX -- Programming a Custom User Interface -- The Game API -- 3D Graphics -- Sound, Music, and Video: MMAPI -- Performance Tuning -- Protecting Network Data.
In: Springer eBooksSummary: Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
Book - Borrowing Book - Borrowing Central Library Lower Floor unknown 005.133 LII (Browse shelf(Opens below)) Available 000050041
Total holds: 0

Building MIDlets -- All About MIDlets -- Almost the Same Old Stuff -- Creating a User Interface -- Lists and Forms -- Custom Items -- Persistent Storage I: MIDP Record Store -- Persistent Storage II: File Connection and PIM API -- Connecting to the World -- Wireless Messaging API -- Bluetooth and OBEX -- Programming a Custom User Interface -- The Game API -- 3D Graphics -- Sound, Music, and Video: MMAPI -- Performance Tuning -- Protecting Network Data.

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.

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