MARC details
000 -LEADER |
fixed length control field |
05062cam a22003858i 4500 |
001 - CONTROL NUMBER |
control field |
22062617 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
EG-ScBUE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230907094636.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
210602s2021 enko f b 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781108473026 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
EG-ScBUE |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
781.54 |
Edition number |
22 |
Item number |
CAM |
245 04 - TITLE STATEMENT |
Title |
The Cambridge companion to video game music / |
Statement of responsibility, etc |
edited by Melanie Fritsch, Heinrich Heine University Dusseldorf, Tim Summers, Royal Holloway, University of London. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Cambridge, United Kingdom ; |
-- |
New York, NY : |
Name of publisher, distributor, etc |
Cambridge University Press, |
Date of publication, distribution, etc |
2021. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxxv, 446 pages : |
Other physical details |
photographs ; |
Dimensions |
24 cm. |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
490 0# - SERIES STATEMENT |
Series statement |
Cambridge companions to music |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Foreword. The Collaborative Art of Game Music / Lydia Andrew -- Introduction / Melanie Fritsch and Tim Summers -- Introduction to Part 1. Chiptunes. Before Red Book : Early Video Game Music and Technology / James Newman ; Chiptune, Ownership and the Digital Underground / Kenneth B. McAlpine ; Waveform Wizard : An Interview with Junko Ozawa / Junko Ozawa, trans. Lyman Gamberton -- Introduction to Part 2. Creating and Programming Game Music. Building Relationships: The Process of Creating Game Music / Guy Michelmore ; The Inherent Conflicts of Musical Interactivity in Video Games / Richard Stevens ; The Triple Lock of Synchronization / K.J. Donnelly ; “Less Music, Now!” : New Contextual Approaches to Video Game Soundtracks / Rob Bridgett ; Composing for Independent Games. The Music of Kentucky Route Zero / Ben Babbitt -- Introduction to Part 3. Analytical Approaches. Music Games / Michael Austin ; Autoethnography, Phenomenology and Hermeneutics / Michiel Kamp ; Interacting with Soundscapes : Music, Sound Effects, and Dialogue in Video Games / Elizabeth Medina-Gray ; Analytical Traditions and Game Music : Super Mario Galaxy as a Case Study / Steven Reale ; Semiotics in Game Music / Iain Hart ; Game - Music - Performance. Introducing a Ludomusicological Theory and Framework / Melanie Fritsch -- Introduction to Part 4. Realities, Perception and Psychology. A Step Back from Reality : Sound and Presence in Computer Games and Other Worlds / Mark Grimshaw-Aagaard ; Audio and the Experience of Gaming : A Cognitive-Emotional Approach to Video Game Sound / Dana Plank ; Physiological Responses and Game Music / Duncan Williams -- Introduction to Part 5. Game Music, Contexts and Identities. Game Music and Identity / Chris Tonelli ; Game Music and History / James Cook ; Open Worlds : Globalization, Localization, and Video Game Music / William Gibbons ; Female Credit : Excavating Recognition for the Capcom Sound Team / Hillegonda C. Rietveld and Andrew Lemon -- Introduction to Part 6. Beyond the Game. Pop Music, Economics and Marketing / Andra Ivănescu ; Game Music Beyond the Games / Ryan Thompson ; Producing Game Music Concerts / Thomas Böcker. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"Video game music has been permeating popular culture for over forty years, at least since the titular aliens of Space Invaders arrived in 1978, accompanied by an ever-accelerating musical ostinato. Now, reaching hundreds of millions of listeners, game music has grown to encompass a diverse spectrum of musical materials and practices. Its instrumentation ranges from orchestras to rock bands, its contexts from bedroom televisions to concert halls, its materials from 'art music' to Top-40 pop, and its systems from generative music technologies to carefully hand-crafted idiosyncratic musical structures. No longer a novelty within electronic music technology, nor a poor relative to film music, game music engages huge audiences, large budgets, and is the site of innovative scholarship. As well as being a crucial component of the audio-visual interactive experience of video gaming, game music has also had a marked impact on broader popular culture. Simply put, video game music is an important aspect of the musical life of the late-twentieth and twenty-first centuries in the Western world, and has cross-fertilized with many musical genres. At the same time, game music highlights a long tradition of music and play that can be traced back to antiquity"-- |
Assigning source |
Provided by publisher. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video game music |
General subdivision |
History and criticism. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video game music |
General subdivision |
Psychological aspects. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video game music |
General subdivision |
Production and direction. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Chiptunes |
General subdivision |
History and criticism. |
Source of heading or term |
BUEsh |
653 ## - INDEX TERM--UNCONTROLLED |
Resource For college |
Arts and Design |
Specialization |
Game Design |
655 ## - INDEX TERM--GENRE/FORM |
Form subdivision |
Reading book |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Fritsch, Melanie, |
Relator term |
editor. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Summers, Tim, |
Dates associated with a name |
1987- |
Relator term |
editor. |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Online version: |
Title |
Cambridge companion to video game music |
Edition |
[1.] |
Place, publisher, and date of publication |
Cambridge, United Kingdom ; New York, NY : Cambridge University Press, 2021 |
International Standard Book Number |
9781108670289 |
Record control number |
(DLC) 2021026876 |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book - Borrowing |