Video game level design : (Record no. 30520)

MARC details
000 -LEADER
fixed length control field 01327cam a2200325 i 4500
001 - CONTROL NUMBER
control field 21284698
003 - CONTROL NUMBER IDENTIFIER
control field EG-ScBUE
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230905104956.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 191101r20232021enka f b 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781350015722
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Transcribing agency DLC
Modifying agency DLC
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 22
Item number SAL
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Salmond, Michael,
Relator term author.
245 10 - TITLE STATEMENT
Title Video game level design :
Remainder of title how to create video games with emotion, interaction and engagement /
Statement of responsibility, etc Michael Salmond.
250 ## - EDITION STATEMENT
Edition statement Reprint edition.
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc London :
Name of publisher, distributor, etc Bloomsbury Academic,
Date of publication, distribution, etc 2023.
300 ## - PHYSICAL DESCRIPTION
Extent xiv, 172 pages :
Other physical details chiefly illustrations (some color) ;
Dimensions 28 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc "Explains what level design is and how to use it to make engaging video games"--
Assigning source Provided by publisher.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Level design (Computer science)
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Psychological aspects.
Source of heading or term BUEsh
653 ## - INDEX TERM--UNCONTROLLED
Resource For college Arts and Design
Specialization Game Design
655 ## - INDEX TERM--GENRE/FORM
Form subdivision Reading book
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book - Borrowing
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Serial Enumeration / chronology Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     Baccah Central Library Central Library Second Floor 05/09/2023 Purchase 1006.00 37586   794.8 SAL 000056865 11/06/2024 1257.50 05/09/2023 Book - Borrowing